They had, of course, been glad to hear about how he'd handled Tongue-Toad. His fellow guildmates had sent word of his accomplishment ahead of the storm. Now, as luck would have it, they had a new assignment for him - this one a bounty put up by the Ordinators for a Khajiit outlaw who was "somewhere here in Vivec - St. Olms, I think."
Naturally, Garyn sets out for the first location Lorbulg had mentioned - the head office of the Ordinators. This, a passing guard had curtly told him, was in the Hall of Justice at the High Fane - the two slim spires at the end of the central canal, beneath the giant floating rock they called the Ministry of Truth.
The mer to talk to is a severe-looking fellow by the name of Elam Andas. Garyn judges him as reasonable, but about as cheerful as Ald'ruhn is wet. Turns out even the lead of St. Olms is more than the Ordinators know. Curious, that.
In any case, their efforts were now divided with the rash of mysterious killings that had been sweeping through the city. Yesterday two guards had stumbled upon the killer in the act and had their throats slit before they could draw their weapons. Any information he could provide about that would be rather more helpful.
This, of course, is more than Garyn knows. Andas nods, and gives Garyn his leave.
"An outlander like you ought to be careful," he says. "The killer seems to have it out for foreigners."
------------------------------------------------------------------------------------------------------------
Garyn isn't usually surprised when speaking Ta'agra pays off, but he wasn't expecting it to pay off in St. Olms Canton in Vivec City. A few words with some Khajiit by the canalworks narrowed down his search considerably. The crook was hiding in comfort - an apartment built into the canton itself, rather than the stilted shacks that lined most of the canals.
A quiet knock on the door. Then a louder one. Then, in flawless Senchal Ta'agra, Garyn speaks.
"Dro'Sakhar! We have to move!"
The door cracks open. It's all he needs.
------------------------------------------------------------------------------------------------------------
Garyn wipes his sword as the Ordinator inspects the corpse. What little conversation the bandit had made before he attacked had confirmed that this was the Khajiit Garyn was looking for, as did his personal effects.
He'd searched a little more thoroughly than the Ordinator had. But he could find nothing tying him to the guild, or to any organization of any kind. As far as he can tell, this is a legitimate bounty on an independent outlaw.
"I'll inform the Order of the Watch," the Ordinator says. "They will send the bounty along to your guild. Collect your reward from your guildmaster."
------------------------------------------------------------------------------------------------------------
He'd had to wait a couple days for more work. Lorbumol hadn't been expecting him to return so quickly. He seemed almost as annoyed as he was pleased.
Garyn almost wishes he were still waiting. Now he's at the Rat in the Pot in Ald'ruhn again, this time on a debt collection job. He's always hated shakedowns. The marks either don't want to be found or have some pathetic story or another. Sometimes both. And often times - far more often than he'd like - the sad story turns out to be true.
This one's name is Lirielle Stoine. She's easy enough to find - a skinny Breton with short, red hair, keeping to herself at a corner stool. She doesn't deny it either.
"My brother Ruran is dead," she says quietly, her eyes not leaving Garyn's. "I'm sure of it. The Camonna Tong said that he owed them money, which I don't dispute."
She breathes deeply and her eyes narrow. "But now they say that I owe my brothers debts. I don't have 2000 drakes. I've never had that much money. I can't well pay what I don't have, can I?"
Garyn grimaces. "No, I expect not. But I can't go back to the guild empty-handed either. Your brother -"
"Is dead. A dead fool who has already paid for his foolishness. He knew he was in debt, and he went off to some place called Mallapi northeast of Gnaar Mok to 'seek his fortune,' or so he said. I haven't heard from him since, but the Tong know what happened to him. And they don't need to say it."
Garyn pauses. The gears begin to turn in his head.
"...I don't suppose you'd know where I might find this 'Mallapi'?"
------------------------------------------------------------------------------------------------------------
It's two days' and one night's journey through the swamp to the rough collection of boards and fisherman's shanties that the locals call Gnaar Mok. Lucky for him they seem to understand his discreet line of questioning. No doubt this Mallapi is important enough that even the fishermer can grasp what it's used for.
It's a cave, of course. He'd been told the Bitter Coast was full of them. Garyn would bet everything he owns (admittedly not much at the moment) that this Mallapi is a storehouse for Camonna Tong smuggling operations. It explains how the Tong knew that Lirielle's brother was dead, and how he might have been desperate and stupid enough to try to make his fortune by robbing it.
The locals' directions are vague - most have been steering clear of it, no doubt - but Garyn's tracking skills make it easy to spot. A half-trodden path of grass leading from a small cove to a moss-covered cave entrance. Used fairly regularly, from the look of it. He'd guess probably between six and a dozen men guarding it.
He approaches carefully with his sword drawn...
Naturally, Garyn sets out for the first location Lorbulg had mentioned - the head office of the Ordinators. This, a passing guard had curtly told him, was in the Hall of Justice at the High Fane - the two slim spires at the end of the central canal, beneath the giant floating rock they called the Ministry of Truth.
The mer to talk to is a severe-looking fellow by the name of Elam Andas. Garyn judges him as reasonable, but about as cheerful as Ald'ruhn is wet. Turns out even the lead of St. Olms is more than the Ordinators know. Curious, that.
In any case, their efforts were now divided with the rash of mysterious killings that had been sweeping through the city. Yesterday two guards had stumbled upon the killer in the act and had their throats slit before they could draw their weapons. Any information he could provide about that would be rather more helpful.
This, of course, is more than Garyn knows. Andas nods, and gives Garyn his leave.
"An outlander like you ought to be careful," he says. "The killer seems to have it out for foreigners."
------------------------------------------------------------------------------------------------------------
Garyn isn't usually surprised when speaking Ta'agra pays off, but he wasn't expecting it to pay off in St. Olms Canton in Vivec City. A few words with some Khajiit by the canalworks narrowed down his search considerably. The crook was hiding in comfort - an apartment built into the canton itself, rather than the stilted shacks that lined most of the canals.
A quiet knock on the door. Then a louder one. Then, in flawless Senchal Ta'agra, Garyn speaks.
"Dro'Sakhar! We have to move!"
The door cracks open. It's all he needs.
------------------------------------------------------------------------------------------------------------
Garyn wipes his sword as the Ordinator inspects the corpse. What little conversation the bandit had made before he attacked had confirmed that this was the Khajiit Garyn was looking for, as did his personal effects.
He'd searched a little more thoroughly than the Ordinator had. But he could find nothing tying him to the guild, or to any organization of any kind. As far as he can tell, this is a legitimate bounty on an independent outlaw.
"I'll inform the Order of the Watch," the Ordinator says. "They will send the bounty along to your guild. Collect your reward from your guildmaster."
------------------------------------------------------------------------------------------------------------
He'd had to wait a couple days for more work. Lorbumol hadn't been expecting him to return so quickly. He seemed almost as annoyed as he was pleased.
Garyn almost wishes he were still waiting. Now he's at the Rat in the Pot in Ald'ruhn again, this time on a debt collection job. He's always hated shakedowns. The marks either don't want to be found or have some pathetic story or another. Sometimes both. And often times - far more often than he'd like - the sad story turns out to be true.
This one's name is Lirielle Stoine. She's easy enough to find - a skinny Breton with short, red hair, keeping to herself at a corner stool. She doesn't deny it either.
"My brother Ruran is dead," she says quietly, her eyes not leaving Garyn's. "I'm sure of it. The Camonna Tong said that he owed them money, which I don't dispute."
She breathes deeply and her eyes narrow. "But now they say that I owe my brothers debts. I don't have 2000 drakes. I've never had that much money. I can't well pay what I don't have, can I?"
Garyn grimaces. "No, I expect not. But I can't go back to the guild empty-handed either. Your brother -"
"Is dead. A dead fool who has already paid for his foolishness. He knew he was in debt, and he went off to some place called Mallapi northeast of Gnaar Mok to 'seek his fortune,' or so he said. I haven't heard from him since, but the Tong know what happened to him. And they don't need to say it."
Garyn pauses. The gears begin to turn in his head.
"...I don't suppose you'd know where I might find this 'Mallapi'?"
------------------------------------------------------------------------------------------------------------
It's two days' and one night's journey through the swamp to the rough collection of boards and fisherman's shanties that the locals call Gnaar Mok. Lucky for him they seem to understand his discreet line of questioning. No doubt this Mallapi is important enough that even the fishermer can grasp what it's used for.
It's a cave, of course. He'd been told the Bitter Coast was full of them. Garyn would bet everything he owns (admittedly not much at the moment) that this Mallapi is a storehouse for Camonna Tong smuggling operations. It explains how the Tong knew that Lirielle's brother was dead, and how he might have been desperate and stupid enough to try to make his fortune by robbing it.
The locals' directions are vague - most have been steering clear of it, no doubt - but Garyn's tracking skills make it easy to spot. A half-trodden path of grass leading from a small cove to a moss-covered cave entrance. Used fairly regularly, from the look of it. He'd guess probably between six and a dozen men guarding it.
He approaches carefully with his sword drawn...